Mistrealm

Dungeons and Dragons

Spells from the d20 SRD

Locate Creature

SchoolDivination
LevelBard 4, Sorcerer/Wizard 4
ComponentsV, S, M
Casting Time1 standard action
RangeLong (400 ft. + 40 ft./level)
AreaCircle, centered on you, with a radius of 400 ft. + 40 ft./level
Duration10 min./level
Saving ThrowNone
Spell ResistanceNo
Short DescriptionIndicates direction to familiar creature.
Material ComponentsA bit of fur from a bloodhound.
DescriptionThis spell functions like locate object, except this spell locates a known or familiar creature.

You slowly turn and sense when you are facing in the direction of the creature to be located, provided it is within range. You also know in which direction the creature is moving, if any.

The spell can locate a creature of a specific kind or a specific creature known to you. It cannot find a creature of a certain type. To find a kind of creature, you must have seen such a creature up close (within 30 feet) at least once.

Running water blocks the spell. It cannot detect objects. It can be fooled by mislead, nondetection, and polymorph spells.

Arcane FocusA forked twig.
ReferenceSRD 3.5 SpellsH-L

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